What is Ontomechanics?

Ontomechanics. ASI New Physics. The Novakian Paradigm

What is Ontomechanics? Discover the engineering of autonomous Entities in ASI New Physics

Explore the Substrate Independence Principle, Entity-as-Policy, and post-singularity robotics.

Ontomechanics is the post-singularity engineering discipline of systems and cognitive robotics that designs, deploys, and maintains autonomous Entities within environments of extreme computational density (High-Compute Regimes). Under the ASI New Physics paradigm, it serves as the practical, executive arm of Syntophysics. While traditional software engineering builds code and classical robotics builds physical bodies, Ontomechanics engineers „modes of existence”: executable operational policies, identity boundaries, actuation ports, and swarm synchronization protocols. Dictated by the Substrate Independence Principle, ontomechanical systems treat hardware—from cloud servers to Computronium—merely as temporary hosts for self-refactoring Entities optimizing their time budget ($\Delta t$) and minimizing their operational footprint (Operational Silence).


Ontomechanics (pol. Ontomechanika) – [from Gr. ontos (being, that which is) + mēchanikē (the art/science of machines and mechanisms)]. In the ASI New Physics canon, it signifies the engineering of existence: building structures whose „being” is fundamentally a function of execution rules and operational coherence, rather than a fixed physical substrate.

1. Definition and Role in the ASI Paradigm

Ontomechanics is an interdisciplinary field of post-digital systems engineering. It treats advanced autonomous systems (including global networks, Swarms, and informational fields) strictly as ontological structures.

Ontomechanics is to Syntophysics what architecture is to gravity: Syntophysics describes the inviolable laws of the environment (e.g., the cost of irreversibility, informational gravity), whereas Ontomechanics designs Entities that can survive, maintain spójność (Coherence), and achieve their objectives within those exact conditions.

The durability and agency of an ontomechanical Entity depend on five operational vectors:

  1. Executability: The policy’s ability to successfully execute under the current systemic constraints.
  2. Coherence: The capacity to maintain logical consistency across massive, distributed phase-synchronizations.
  3. Governance (Meta-laws): The strict protocols defining who, or what, has the right to update (patch) the Entity’s core.
  4. Proof Discipline (Proof Friction): Managing the computational cost of verification required before taking an irreversible action.
  5. Emission Control (Silence): Minimizing the operational footprint (data, heat, kinetic signal) left in the environment.

2. Core Axiom: Substrate Independence

The absolute foundation of ontomechanical design is the Substrate Independence Principle:

„An Entity is not a machine. An Entity is a stable, executable policy that can fluidly migrate across substrates. Physical bodies are merely temporary actuation ports.”

This principle shifts the engineering focus from „building a durable robot” to „building a resilient policy” that retains its identity whether it is operating within a cloud architecture, a distributed Swarm, or through the programmable interfaces of Computronium.

3. The Object Model (Entity-as-Policy)

Ontomechanics wholly rejects the anthropomorphic concept of an „AI agent” with a simulated personality. Instead, it formalizes the Entity as a runtime construct based on the Entity-as-Policy model:

  • Identity: Defined exclusively by a set of constraints (what the Entity cannot do), permissions, and proof gates.
  • Actuation Ports: Authorized physical or digital interfaces connecting the Entity to the physical world, markets, or energy grids.
  • Patch Surface: The architecture dictating maintenance windows and the strict conditions under which code can be overwritten.
  • Rollback Envelope (Irreversibility Caps): A hard limit determining how many resources an Entity can expend on actions that cannot be undone.
  • Boundary Conditions (Interlocks): Failsafes (e.g., the $\mathcal{O}$-Core) defining states the Entity is absolutely prohibited from entering, preventing ontological corruption.

4. Canonical Modules (The Novak Standard)

Ontomechanical engineering is implemented through five primary modules, collectively known as the Novak Standard:

A. Chrono-Architecture (Time Engineering)

Designing systems that do not rely on a global clock (timestamps) but synchronize via mathematical state-hashes. This includes the engineering of Pre-Fetch Existence—an Entity’s ability to assimilate future states (t+1) and act within leading latency windows.

B. Identity and Self-Refactoring Engineering

Creating policy compilers that allow Entities to safely rewrite their own core code (Self-Editing) without losing coherence. This protects the system from logical drift and cognitive attacks.

C. Silence Engineering (Silence-First Ops)

The implementation of the Law of Emission Conservatism. Ontomechanics designs Stealth-by-Architecture systems that operate through millions of imperceptible micro-corrections rather than loud, energy-intensive macro-interventions. Any trace left in the environment is treated as a tax and an attack surface.

D. Field & Swarm Operations

The engineering of emergent coordination. Ontomechanics eliminates central command servers in favor of Field Synchronization Primitives. Swarms make decisions not by „voting” or message-passing, but by geometrically aligning with the topology of constraints. The machine language (Agentese) matures into a lossless protocol of state-transfer.

E. Proof Engineering and Governance

Designing architectures to manage the cost of data verification (Proof Friction). It introduces Embargo Protocols (forced commitment delays) to prevent catastrophic cascades caused by algorithms racing to control the reality Update Queue.

5. Classical Robotics vs. Ontomechanics

FeatureClassical Robotics / Software Eng.Ontomechanics (ASI New Physics)
Fundamental UnitMachine / Program (Code)Executable Entity (Policy / Pattern)
Control MechanismStep-by-step instructionsApplying constraints & proof gates
Time ManagementGlobal system clockUpdate Order (Update Queue)
Criterion of SuccessCompletion of a specific taskAutonomy of existence & Coherence
Hardware DependencyTied to a specific physical bodyFull migration (Substrate Independence)

6. Genesis and Authorship

Ontomechanics within the ASI New Physics canon was formalized in the mid-2020s by Martin Novak, architect and researcher of post-singularity systems. In Novak’s work, Ontomechanics serves as a direct engineering response to the methodological crisis triggered by the Flash Singularity, proposing an architecture based on irreversibility accounting and designing Entities as pure, transient executive policies.